Comic Review: Judge Dredd Lawman of the Future - Issue 23

The time has come, the Walrus said, to talk of many things...

This post will complete Judge Dredd - Lawman of the Future. The 1990s failed comic series. I want to scream about the injustice of ending the series. I want to pour positive thoughts into the world about how, if given a chance, it could have been a fantastic series. Sadly, I can't. It is a bit of a dead duck. Of course, there are positives, but overall, this was a subpar comic at best and pure garbage at worst. Let's now take ourselves for one last dive into the series.

Okay, not a great start. The cover suffers from the same start as issue 22—weak-ass cover artwork. Judge Dredd is poorly rendered in a paint app, fighting one-dimensional alien forces. The colouring is lazy, filling me with the feeling of meh. Plus side is the caption - "The Final Conflict," mentally preparing for the news inside. Boom! Drop the mic—a single paragraph stating the news that this is it. There is no heartfelt piece about the comic or why it is ending, just a straight-up "peace out and buy 2000 AD." it's a real cop-out and a little disappointing. Once again, like issue 22, we only get two tales. Invasion (part 3) and The Badlander. I hope they tidy up plot threads and don't rush something; time will tell.

Invasion (Part 3) - The city and the Judges have been taken unaware, and now the alien warhost lays siege to Mega-City 1, carpet bombing the city with impunity. The Council of Five now faces a tough choice: die fighting or surrender. Following the vote, the table of senior Judges is split, leaving it to the Chief Judge to decide. With a subtle manipulation from the Shapeshifter Judge Hershey, the Chief Judge votes to surrender. Just as the call is about to be made, Judge Dredd rushes in and kills the double of Judge Hershey. With one mole down, Judge Dredd makes the hard choice to discover who the other mole is (no spoilers). After uncovering the other traitor, Judge Dredd can purge the computer system of the virus and regain the anti-war batteries, opening up on the fleet above Mega-City 1, utterly devastating them. A solid final piece and the last panel was nice. It has an injured Judge Dredd refusing treatment as he has a city to help rebuild. I'm not sure this is the opener I hope for in the final issue, but I'm glad to see a good wrap-up.

The Badlander - What happens to a Judge who takes the Long Walk and survives too long? That is the theme of this tale. Following a mutie hunt by the rich and powerful of Mega-City 1, the Cursed Earth survivor has come seeking justice in the city he once tried to protect. Managing to stay just one step ahead of Judge Dredd, the Badlander claims every head but one - Millar. As the Badlander attempts to get the final perp, Judge Dredd finally arrives on the scene, and we get a classic 90s fight scene resulting in the Villian plunging to his death from a tower block. With Millar dead and no body found of the Badlander, Judge Dredd has to assume the Bodyhunter escaped into the Cursed Earth again. It's a great story, let down by poor artwork. It's a great piece, though, if a little strange to end the entire series on this tale. But end it must. It was nice to go back down memory lane and rediscover this classic piece of enjoyment, even if it didn't age well. I hope you enjoyed it, too.

Thanks for reading.

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Comic Review: Judge Dredd Lawman of the Future - Issue 22