Comic Review: Brit-Cit Noir by John Smith - 2000 AD
I was finally diving back into some 2000 AD. I needed a refresher and felt they were the team to do it. So I went and purchased the download of Brit-Cit Noir. As a long-standing Armitage fan, I was excited to revisit the homelands and see what is happening on the shores of the UK. As always, I appreciate you all stopping by for a read, and for those new, I do a lot of Judge Dredd stuff on YouTube.
Title: Brit-Cit Noir
Author: John Smith, Leah Moore, John Reppion.
Illustrator: Colin MacNeil, Tom Foster.
Fluff: The British equivalent of Mega-City One, Brit-Cit is a crowded metropolis that sprawls across southern England, the future Scotland of Cal-Hab and the South Welsh Peninsula. Buttressed by its own 'Cursed Earth.' it is a bizarre vision of Britain old and new. Even before the Atomic Wars, Britain had more ghosts and ghouls per square mile than anywhere in the world - and now Brit-Cit is the focal point for an abundance of weird, occult occurrences.
Buy using my Amazon Link (I get a kickback): Link to Kindle comic
Style: Kindle, 96 pages
Well, that was needed. So great to be back in the worlds of Judge Dredd and 2000 AD. There is just something so wholesome and enjoyable about their comics; it must be the British humour. But back to the comic, this is, of course, a Brit-Cit-themed comic, meaning it is set in Britain (duh), which gives the authors some room to play. The forces of Brit-Cit are closest to ordinary cops; as you will find, they are corruptable, paid, allowed to have relationships and a bit more open to mutants. They also have a system where you can buy promotions, so many higher-ups are useless (a bit too on the nose there, 2000 AD).
The book is two short stories combined to create a more out-there book. Following the stranger side of future law enforcement in a British world. It followed a process similar to Judge Anderson's, showcasing cases not handled by the standard force and instead needing specialists. The first title tale shows a creepy department headed by the horse-faced Inspector Strange, whose job is to look after the world's mythological creatures. It was a fun intro story to the team, set in Wales and playing with folklore stories. It was a fun if short read and has me hoping for two things:
1) Does 2000 AD have more of them coming?
2) Will Warlord Games make the figures for their game? I need Brit-Cit. Maybe I could convert an Inspector Strange….
The 2nd story, though longer, didn't hold me as much as the first. It's still not a bad story, but it lacked what I wanted after the first. Overall, it is an enjoyable graphic novel but needs more stories!
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